Warp Station

Warp station are fast travel points that allow you to travel to another warp station on the other side of the galaxy. On the starmap, a blue icon with a spiral in the center is a warp station which has a identifier number. Via the hailing Screen, ships can choose to warp to another warp station by selecting its designated number from a screen. The stations are randomly spread across the galaxy, at Fluffy Biscuit Factories, and Outpost 448. It's recommended when starting a W.D. or A.O.G. campaign to have a warp station close to the starting HUB.

Long distance warping costs depending on the distance but usually is between 100 to 300 credits for a default size galaxy. The alignment can be canceled and refunded at any point. To avoid paying crews can choose to warp onto the station and kill the operator. This allows them to warp to a limited selection of places, not including Outpost 448 and the Fluffy Biscuit Factories (you can still use the comms to align to these destinations). There is no downside to doing this. Also note that, in large galaxies or galaxies with increased warp gate spawning, the screen inside the warp station may not be able to display all of the possible destinations.

Grand Warp Gate
The Grand Warp Gate is a special sector and warp station, that once four Lost Colony Data Fragments have been collected the station lights up and allows players to through to the Lost Colony. Note that once travelled through, there is no return.

Lore
The Long Range Warp network is Administered by The Colonial Union Galactic Warp Network. Long range warp network have been launched in nearly every Colonial Union aligned galaxy. The network in the Pulsar galaxy is a relatively recent addition, as implementation began only ninety Union-Standard years ago. Unfortunately, the long range warp network's intergalactic capabilities have been disabled at for an unknown reason. Some speculate this was an attempt at a containment of the Infected.
 * Weise Quel