Missions

While playing Pulsar: The Lost Colony the crew will be asked to complete missions for their faction or specific quest givers. Once completed the players will receive rewards. All missions are not repeatable. If they are failed, they require players to load an earlier save or start a new run to attempt them again. The missions are all prescripted and not randomly generated.

Types of missions
There are important differences between the mission types:

- Missions obtained at planets and hubs VS missions obtained from the bridge's communication screen

Some missions will pop up on a screen on your ship's bridge while others will require you to teleport down to locations and talk to NPCs. Those NPCs can be identified by the exclamation mark above their head. The marks also show on the scanner.

- Time sensitive missions VS not time sensitive missions

Most of the missions you will acquire from your communication screen are timed missions. They have to be completed within 2, 5 or 10 warp jumps in order not to fail. All missions you can acquire from hubs, planets or stations are not timed.

- Obligatory missions VS optional missions:

If you play as part of the W.D. faction or CU faction most missions you receive from your ship's communication screen will be obligatory. They are orders from your faction and if you reject them, you will lose reputation with your faction.

- Quest line missions VS stand-alone missions

Some missions are part of a quest line while others are not connected to other missions. If a quest line mission is failed, the following quests will not be obtainable for the players. This is also the case for the faction main quest lines.

- Faction mission VS open missions

Some missions will be only obtainable if you are part of a the faction that issues them. This is true for all missions from your communication screen aside of the bounty missions and the cargo inspection. Additionally some missions on hubs will only be obtainable by people of the matching faction. Some faction missions require a certain reputation with your your faction in order to become obtainable.

-Faction mandatory missions vs. non-mandatory missions

Some factions require certain missions to be completed before the end faction mission can be given.

Mission management
The timed missions can sometimes pop up right one after the other, additionally they often cause you to backtrack. Especially fight missions can force you into one fight after the other. This all can put a fair amount of pressure on the crew. Luckily there are ways to manage this.

You will often receive an invitation to join the Grey Huntsmen Bounty Agency very early in the game. Rejecting their offer is recommended. You can always join them at a later time by talking to their representatives at the Harbor, Cornelia Station and the the Grey Huntsment Bounty Agency hub.

To manage your timed faction missions as member of the CU or WD you can Acquire the Explorer's Appeal mission (CU) or the Surveyor's Application (W.D.) at your faction's main hub to disable the faction missions you receive on the communication screen. You can always enable them again by handing the mission back in. Abandoning the missions to get rid of them and reenable communication screen missions works.

Mission Types

 * Ship Missions
 * Gathering Missions
 * Delivery Missions
 * Eliminate Missions
 * Ground Combat Missions

C.U. Faction missions

 * Pickup Shipment from Barwick
 * Aid CU Ship in Combat
 * Clear the Waystation
 * Stop Asteroid Crash
 * The Wasted Wing
 * Stop the Nelaxus
 * Stop Partnership of Raiders
 * Assist Stranded W.D. Unit
 * Lotharus 9 Colony Inspection
 * Investigate Abandoned Intrepid
 * Investigate Crashed Roland
 * Help CU Roland in Alliance Ambush
 * Meet with Alliance Informant

W.D. Faction Missions

 * Salvage Research Logs
 * Reclaim W.D. Cargo
 * Defend Shipment
 * Track Down Security Drone
 * Remove Obstructions
 * Investigate Unmanned W.D. Destroyer
 * Track down Hijackers
 * Defend Mining Base
 * Hunt Down Hostile Drones
 * Eliminate Intruder
 * Weapon Demonstration
 * Planet Bombardment
 * The Forsaken Flagship

W.D. Hub:


 * Haush Drahvix - Deliver Weapon parts and Scour for IU-03020
 * Enid Ultarin - Resupply Base
 * Bakul Farson - Faros's Personal Matter

A.O.G. Faction Missions
A.O.G. Hideout missions: The Estate missions:
 * Scavenge Waystation
 * Join the Ambush
 * Search Deserted Carrier
 * Open Call
 * [Add List]
 * Vokas Melgar - Smuggle Shipment into Outpost 448
 * Tom Mora - Fetch Borthix and Deliver Sundust
 * Roy Davurt and Am Cotoba - Roy's Favor and Restocking Kilnseed

F.B. Faction Missions

 * Salvaging Parts
 * Deliver Biscuits to Food Reviewer
 * Delivery to Fluffy's Biggest Fan
 * Deliver Biscuits to Planetside Explorer
 * Deliver Biscuits to Restricted CU Site 881

Public Missions
Rumibard Warger Quest Line:
 * Sylvassi Cyphers
 * Food for Bomy
 * Borthrax Trade
 * Find Strange Creature (See Blind Jumpers)
 * Sensor Repair
 * Defeat 3 Sector Commanders
 * Artifact Retrieval
 * Artifact Retrieval II
 * Artifact Retrieval III
 * Artifact Retrieval IV

Charra Tilmur Quest Line:
 * Stolen Medical Supplies
 * Destroy Outlaw Camp
 * Eliminate Outlaw Headquarters
 * Hunt the Resolution

Kim Solveras Quest Line:
 * Locate Research Team
 * Research Specimens

Grey Huntsmen Bounty Agency contracts:
 * WANTED: Unit 10, Div #44
 * WANTED: Titan
 * WANTED: Crumb Cleaners
 * WANTED: U.S.S. Capalius
 * WANTED: Slapdash and The Torch
 * WANTED: Nebula Creeper
 * WANTED: The Striker
 * WANTED: The Drafters
 * WANTED: Biscuit Burners
 * WANTED: Lortalus
 * WANTED: U.S.S. Xarius and optionally WANTED: The Butcher