Chaos

Chaos is a measure of galactic tensions as conflicts between the Colonial Union, the W.D. Corporation, and the Infected escalate. All three factions will expand their territory as Chaos increases. The escalating conflict will result in shops stocking higher level gear, NPC ships and crews being better equipped and trained, and an increase in the cost of supplies like fuel and coolant.

The max Chaos is 6.0 by default, but can be adjusted to values between 3.0 and 9.0 using the custom galaxy settings.

Added by

 * The SunCircler Nomad 5, Interceptor , and Sylvassi Swordship start at 3.0 chaos
 * Destrying a ship adds (0.0003 * Credits dropped)/4
 * 0.025 added per jump
 * stealing a repair adds 0.2% of the normal cost as chaos

Effects

 * Boosts components of enemy ships by 6.26-81% of chaos
 * The component types used by enemy ships
 * Increases the armor of ants, raptors, spiders, and waste wasps
 * buffs the damage of assassin bots, boarding bots, paladins, elite paladins, End-game mobs, and Bosses
 * Makes boarding bots shoot more often
 * Eliminates Fluffy Biscuit ships  Puts Fluffy Biscuit crews into Special Training based on contest ranking
 * Higher level gear and components in shops
 * The types of drone modifiers that can show up
 * Makes frontline battles, phase drones, shock drones, deathseekers, beacons, and repair drones more common, and more of the phase, shock, and deathseekers spawn per group
 * Phase drones get a second turret if above 3.0, 1 extra processor if above 1.5, and 2 more processors if above 4.0
 * Buffs Repair drone healing
 * While below 6.0 sectors gain biscuit interest, and factions attempt to spread
 * Increases the spawn chance, talents (health and armor), warp range, and warp speed of bounty hunters
 * Buffs the talents of enemy crews (armor boosts, health boosts, heavy armor training, screen hacker, and screen defense)
 * Higher chance of better enemy weapons, and buffs their item levels
 * Increases the cost of fuel and coolant
 * Adds more processors, viruses , and programs to ships, and ups the chance of "better" ones
 * Increases the damage taken from ramming The Swarm's prison bubble when its not released