Warp Drive

The Warp Drive is one of the ships basic components, it enables warping from sector to sector once the warp drive and jump computer are charged and ship is aligned to the target sector.

Warp preparation must be manually initiated at the Engineering console. Prep is done in three stages:


 * 1) Warp Drive Charge
 * 2) Jump Calculation
 * 3) Finalize Jump Data

Charging and jump calculation proceed simultaneously. Finalization only starts once both complete.

Once the drive is ready, the ship must be aligned to a target sector. If the captain has set a waypoint, the sector will appear to the pilot as highlighted with a blue circle. Once aligned, anyone can initiate warp again at the Engineering console.

If the ship takes damage, charge will be depleted. If you need to escape combat but cannot outrun your opponents, a blind jump may need to be initiated. This is not without significant risk.

Charge Rate
Charge rate defines how long it takes to charge the warp drive, the higher the better. This time is also affected by available energy and researchable Engineer talent Warp Charge Booster.

Range
Range determines how long a single warp can cross. This is shown as the blue ring around the ship on the star map. With a longer range, one can jump longer distances thus getting to your destination with fewer jumps and save fuel as fuel usage is counted from jump number and not distance.

Charges Per fuel
Charges per fuel determines how many Warp Drive Program charges can be received from a single warp or manual program charging.

Power Usage
Determines maximum power drawn during warp drive charging.

Signature
Determines how much EM signature it makes while the warp drive is charging.

List of affecting Talents

 * Warp Charge Booster

List of affecting Programs

 * Instant Warp Charge

List of affecting Processors

 * ARX-JP
 * BKP-WARP
 * Warp Range Processor