Armor

Armor (Character) Reduces damage taken from firearms and other sources.

(For Ship armor see Hull)

Calculating Armor Edit
Armor boosting only helps prevent large amount of damage. WD heavy does 250 damage reduced to 147.3 with 32.25 armor. Whereas, if the damage is 2 then you already reached the 66% cap and take full damage.
 * 1) reduced dmg = Max(Min(Damage, 2f), Damage - Armor * 0.32)
 * 2) then dmg taken = reduced dmg * (1 - (Armor * 0.01), maxes out at 66% though

The damage taken on planets, including lack of oxygen, is reduced by armor. However, the lack of oxygen and fire on ships deal full damage.