GX Database

The GX Database is a compilation of information accessible at the scientists' computer screen by selecting GX, then an input number.

GX 0) - GX Database
Welcome to the GX database.

Input GX ID to access general information.

GX 1) - Intrepid-Class Starship
An efficient, well-rounded starship designed for combat and exploration.

Intrepid-class starships are frequently used by the Colonial Union for law enforcement. Additionally they can comfortably support crews for longterm expeditions. An Intrepid often has a good shield capacity and decent maneuverability.


 * Type: Starship
 * Faction: Colonial Union
 * Service: Military

GX 2) - Roland-Class Starship
A heavy military vessel often used to bolster the security of Colonial Union outposts and sectors.

The Roland-class starship is one of the largest models in the Colonial Union Fleet. While it can still be manned by a small crew, it is capable of heavy firepower with four autoturrets in addition to a standard complement of manned turrets. It can also transport massive amounts of cargo. Rolands are often very difficult to maneuver but have high-integrity shields.


 * Type: Starship
 * Faction: Colonial Union
 * Service: Military, Cargo Transport

GX 3) - Outrider-Class Starship
Small starship used for Colonial Union research missions.

Outrider-class starships are not designed for extensive combat and have minimal firepower with only one main turret and one standard turret. However, Outriders are fast and very maneuverable. Each Outrider has an onboard greenhouse that can supply research materials.


 * Type: Starship
 * Faction: Colonial Union
 * Service: Research

GX 4) - Cruiser-Class Starship
Sturdy starship designed for combat and cargo transport.

The W.D. Corporation frequently uses Cruiser-class starships in transport convoys due to their large cargo capacities and good defenses. Cruisers often emit loud EM signatures and have poor sensors which make them vulnerable in nebulas. Cruisers are inexpensive for the W.D. Corporation to produce and are one of the most common ships in the W.D. Fleet.


 * Type: Starship
 * Faction: W.D. Corporation
 * Service: Military, Cargo Transport

GX 5) - Destroyer-Class Starship
Heavily armored warship designed for security and counterattacks.

Destroyer-class starships are equipped with exceptional high-integrity hulls with significant armor plating. Having minimal cargo space, they are designed for brief patrols and combat missions, and are inconvenient for longterm space travel. In addition to a main turret and regular turret slot, each Destroyer has two autoturrets and is capable of devastating attack power.


 * Type: Starship
 * Faction: W.D. Corporation
 * Service: Military

GX 6) - Annihilator-Class Starship
Experimental military vessel with a layered hull.

Recently designed by the W.D. Corporation, Annihilator-class starships are prototypes that have layered hulls, the armor of which increases with hull damage. Annihilators are equipped with experimental ship components and are prone to system fires. Annihilator technology is not yet on the market and is being internally tested by W.D. Corporation employees.


 * Type: Starship
 * Faction: W.D. Corporation
 * Service: Military

GX 7) - W.D. Corporation Flagship
The largest and most heavily armed warship in the W.D. Fleet.

The W.D. Flagship took decades to design and construct, and only one exists across all intergalactic branches of the W.D. Corporation. It is rarely used in active duty and is often docked at the W.D. Capital Headquarters. On occasion it is lent to subsidiary branches of the W.D. Corporation for classified operations. Dozens of crewmen are required to manage the Flagship, and the extent of its weaponry is unknown.


 * Type: Starship
 * Faction: W.D. Corporation
 * Service: Military, Research, Transport

GX 8) - Stargazer-Class Starship
Luxury civilian vessel.

Stargazers are high-end vessels designed for the comfortable transport of a wealthy traveler and small crew of starship operators. Stargazers are often targeted by raiders and hijackers due to their likelihood of transporting expensive goods, as well as their conversion potential to ships with cloaking capabilities and heavy weaponry.


 * Type: Starship
 * Faction: Civilian, Alliance of Gentlemen
 * Service: Civilian Transport

GX 9) - Carrier-Class Starship
Civilian cargo hauler.

Carrier-class starships are designed for longterm cargo shipments. They are frequently used by contract crews that are hired by stations, factories, and mining bases to transport goods. Carriers are a favorite of smugglers as they can be converted to have hidden cargo rooms for sneaking contraband past Colonial Union inspection stations.


 * Type: Starship
 * Faction: Civilian, Alliance of Gentlemen
 * Service: Cargo Transport

GX 10) - Sylvassi Swordship
Archaic ship from the Sylvassi Fleet of the Old Wars Era.

Sylvassi Swordships in active service have been retrofitted with modern ship systems and weaponry. Each Swordship possesses a highly efficient cloaking system as well as a powerful beam weapon referred to as a ‘Sword’. During the Old Wars, Swordships used their cloaking and beam weapons in conjunction to ambush human warships.


 * Type: Starship
 * Faction: Old Wars Sylvassi Fleet
 * Service: Military

GX 11) - Interceptor-Class Starship
Archaic ship from the Human Fleet of the Old Wars Era.

Interceptor-class starships in active service have been retrofitted with modern ship systems and weaponry. Interceptors do not have shield generators, but instead have incredibly durable hulls designed to withstand significant damage and be repaired mid-battle with scrap parts.


 * Type: Starship
 * Faction: Old Wars Human Fleet
 * Service: Military

GX 12) - SunCircler Nomad 5
Economic civilian transport ship.

SunCircler Industries’ Nomad 5 model starship is often used by civilians for small local journeys. Nomad 5 ships are not designed for space combat and have very limited firepower with only one main turret and one standard turret for emergency defense purposes.


 * Type: Starship
 * Faction: Civilian
 * Service: Civilian Transport

GX 13) - Fluffy One
Delivery ship for the Fluffy Biscuit Company.

The Fluffy One starship is exclusively used for the delivery and sale of biscuits. Each Fluffy One has an integrated freezer to store crates of perishable products. The Fluffy One is not designed for intense combat and comes equipped with a special ‘Biscuit Bomb’ which emits an electromagnetic pulse that can disable nearby enemy vessels.


 * Type: Starship
 * Faction: Fluffy Biscuit Co.
 * Service: Cargo Transport

GX 14) - Bounty Hunter Ship
Small ship for one passenger.

Often used by bounty hunters due to its advanced tracking capabilities. This ship is meant to get a bounty hunter close to a target vessel, teleport onto it, and eliminate the crew from the inside.

Bounty hunter ships are not designed for a full crew. They cannot be boarded.


 * Type: Small Starship
 * Faction: All
 * Service: Tracking

GX 15) - Tier 3 Drone
Common drone used for patrolling or scouting low risk sectors.

Depending on the faction by which they are employed, tier 3 drones are called CU Rangers, WD Scouts, or Bandit Clunkers.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: All
 * Service: Security

GX 16) - Tier 2 Drone
Midrange drone with good combat capabilities.

Depending on the faction by which they are employed, tier 2 drones are called CU Guardians, WD Warriors, or Bandit Rippers.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: All
 * Service: Security

GX 17) - Tier 1 Drone
Superior drone that has powerful combat capabilities and can debilitate enemy ships with viruses. Often used in the security of high risk sectors.

Depending on the faction by which they are employed, tier 1 drones are called CU Arbiters, WD Vindicators, or Bandit Marauders.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: All
 * Service: Security

GX 18) - Overseer Drone
Drone that can repair other drones in a sector.

Overseer drones are used to maintain a faction’s security drones and support them in combat should an intruder launch an attack. They will continue to repair their allied drones until destroyed.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: All
 * Service: Maintenance

GX 19) - Shock Drone
Small spherical drone equipped with lightning turrets.

Shock drones often have decent attack power, but they can also be used to disable ships. Shock drones are outfitted with lightning turrets, which have a small chance of shutting down enemy vessels.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: Unaligned
 * Service: Military

GX 20) - Phase Drone
A drone that can disappear and reappear at another position in short range.

Phase drones are difficult to lock onto with sensors and targeting. They are outfitted with phase turrets, which are not particularly damaging to hulls but deal bonus damage to ship systems.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: Unaligned
 * Service: Military

GX 21) - Deathseeker
Drone with powerful frontal saws that can ram into ships and rip apart their hulls.

Deathseekers will often take the most direct path towards an enemy ship, regardless of any other obstacles in the way.

Drones are not operated by crewmen and do not have ship interiors. They cannot be boarded.


 * Type: Unmanned Drone
 * Faction: Unaligned
 * Service: Military

GX 22) - Beacon
Broadcasting tower that emits a sector-wide signal.

A beacon often boosts, reduces, or changes certain aspects of ship function in a sector. It will affect all nearby ships regardless of faction.

Beacons cannot be boarded.


 * Type: Beacon
 * Faction: Unaligned
 * Service: Support

GX 23) - Debris
Often asteroids or large remnants of destroyed ships or machinery.

Pilots should use caution when flying through space debris as it is occasionally littered with mines and can be hazardous to maneuver through. Much space debris has been stripped of useful components, but it can sometimes contain salvageable scrap or research materials. Sectors filled with debris from pre-Union Era warships are sometimes referred to as ‘graveyards’.


 * Type: Space Hazard
 * Threat Level: Minor

GX 24) - Minefield
Explosive devices that are triggered upon close proximity with an oncoming vessel.

When activated by proximity to a ship, mines can inflict serious hull damage. They can be detonated from afar with beam weapons. Mines are often found among space debris, as some mining companies use mines to break up asteroids and wreckage. Scrappers also use mines to deter other ships from scavenging profitable sites.


 * Type: Space Hazard
 * Threat Level: Minor

GX 25) - The Infected
A group of organisms that grow at alarming rates.

The Infected rapidly spread through a galaxy. Sectors occupied by the Infected are filled with an acidic substance that damages the shields and hulls of ships. The large Infected creatures, called Carriers, release pods that latch onto ship hulls and deliver small Crawlers that attack from the inside. The Colonial Union urges ships to avoid Infected sectors at all cost.

UNION PROTOCOL: WARP IMMEDIATELY


 * Type: Space Hazard
 * Threat Level: Major

GX 26) - Black Hole
Stellar object with extreme gravity.

The Colonial Union urges that any ship in close proximity to a black hole warp out of the sector immediately.

UNION PROTOCOL: WARP IMMEDIATELY


 * Type: Space Hazard
 * Threat Level: Major

GX 27) - Nebula
Cloud of dust and gas.

When in a nebula, sensor ranges are severely limited and long range communications are disabled. The Colonial Union urges ships to be vigilant when traveling through nebulas as they are often spots of increased raider and hijacker activity.


 * Type: Space Hazard
 * Threat Level: Minor

GX 28) - Star
Large sphere of burning gas.

If a ship exits warp too close to a star, the ship may overheat and fires may begin to spawn. It is recommended to get reactor heat under control and warp out of the sector immediately.

UNION PROTOCOL: WARP IMMEDIATELY


 * Type: Space Hazard
 * Threat Level: Minor

Trivia

 * The galactic science cyan striped magazine reads, "Big updates to the GX ID Database!"