Spreadshot Turret

A turret is designed for close range damage. Fires a cone of projectiles like a triple-barreled shotgun.

Range: 3400M

Damage Type: Physical

Number of Projectiles: 8

Charge Time (s): 6.0

Heat/Shot: 45%

Note: Damage values listed here and in-game are on a per-projectile basis. DPS and Damage/GW are calculated at maximum theoretical (assuming all projectiles hit).

The listed charge time takes into consideration three shots loaded into the turret (which each take 1 second to rotate and prime) and 3 seconds for the turret to reload. For simplicity this is factored into DPS as an average charge time of 2.0 sec (reaching average DPS and not burst DPS).

Stats
* Only achievable with the unique Comet Shop processors

** Only achievable with additional PWR-48 from Relic Hunters