Reputation

Reputation represents your standing with the factions in the game. Reputation for the Colonial Union, W.D. Corporation, A.O.G. and Fluffy Biscuit Company are displayed in the tab menu. When engaging in hostile actions towards the Infected, reputation loss will be displayed in the chat but not in the tab menu.

It has a maximum of 10 and a minimum of -20

Revealing crew reputation
The screen where communications can be opened has a button that reads "reveal crew rep". If this button is pressed, nearby ships and hubs will be informed about the player ship's reputation with them. If the reputation is not revealed, nearby ships will assume positive, negative or neutral reputation based in the ship registration. Revealing the crew reputation can help stop a ship attacking after accidental friendly fire.

Effects of reputation
If the reputation with a faction is negative, the faction ships and faction hub turrets will react hostile towards the player ship when the reputation is revealed to them via the button "reveal crew rep" on the communication screen. At Outpost 448 the turrets at the officer entrance will fire on crews with negative reputation, no matter if the reputation is revealed or not.

To trigger missions that start the late game faction quest lines, a reputation of at least 5 with the player faction is required.