Infected

Information
The Infection is a Faction within PULSAR commonly regarded as the greatest threat to the galaxy. Players may encounter and fight the infected within infected sectors. The W.D. Corp will regularly remark that the Infection will be dealt with by using the advanced W.D. Weaponry and that it's just overblown nonsense.

The infection spreads to other sectors with increasing chaos level. In worst case, on chaos level 6 two galaxy arms will be infected. Sectors with systems, debris and minefields are not susceptible to infection.

When a ship warps to an infected sector, infected clouds will start draining the shields of the vessel. When jumping between infected space, you cannot use the warp as a way to regenerate shields. There are three types of infected sectors: the most common type is a sector with 1 or 2 Infected Carriers. The second type is a "spore sector" without any enemies, but still with infected clouds. The third type is a clear sector near to infected space, with 1-2 Carriers in it.

Inside infected space, players can fight against Infected faction ships, such as Infected Carriers, Infected Fighters, Infected drones, and the Infected W.D. Flagship. Most infected ships use a Spore Turret against you, which don't fire typical projectiles. Instead, they fire spores that latch onto the target ship, infesting the ship with Infected Crawlers. These creatures are small, low-health but fast creatures that, if not dealt with quickly, will swarm the ship, killing the crew and blocking them inside the respawn pad, until the ship is destroyed by the Carrier. Infected ships will regenerate health overtime, but can be hampered by blocking long range comms. They tend to favour close range combat.

Gallery
Warning! This section contains spoilers for the Forsaken Flagship. Proceed with caution.

Infected Creatures: